Andrew Yee Art

Andrew Yee ArtAndrew Yee ArtAndrew Yee Art
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About Me

Andrew Yee Art

Andrew Yee ArtAndrew Yee ArtAndrew Yee Art
Home
Designs
Animation
About Me
More
  • Home
  • Designs
  • Animation
  • About Me
  • Home
  • Designs
  • Animation
  • About Me

About Me

I am a 3D animator who loves storytelling and bringing characters to life.

With 9+ years of experience in 3D art, including recently working on two short films, I specialize in stylized, NPR animation that blends creativity with strong technical foundations. Skilled in Blender, Maya, and 3DS Max, I have a robust background in character modeling and animation, rigging, and technical animation. I love making engaging narratives through movement, design and action, trying to push the boundaries of  expressive, visually compelling animation. 

Contact Info

Andrew Yee (630) 536-4334 yee.m.andrew@gmail.com

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Resume

Education

  Columbia College Chicago– Chicago, IL

  • Bachelor’s   in Animation

College of DuPage– Glen Ellyn, IL

  • Associate's  in Applied Science: Animation

Experience

Animation Production Studio – Lighting Lead, Character Artist, Animator, CG Lighter (Sept 2024 – Present)

  • Lead a team of CG lighters to establish the lighting and mood for the short film Night Shift, ensuring consistency and quality across the production.
  • Provide critiques and feedback on renders based on directors’ instructions.
  • Modeled and designed facial expressions for the character Squeaks, and retopologized several models to optimize animation.

“Cycle of Courage” Short Film – Director, Producer, Animator (Sept 2024 – Present)

  • Directed and produced an animated short film, overseeing all aspects of character, environment, and VFX asset creation.
  • Developed animation sequences based on pre-production storyboards and  pre-visualization.
  • Managed the production pipeline to ensure the film meets deadlines.

Big Frog Custom T-Shirts & More – Designer (Jan 2022 – Present)

  • Designs vibrant graphics for custom apparel using Photoshop, Illustrator, and  Corel software.
  • Iterate and refine artwork based on client feedback to meet production deadlines.

The Big Picture Machine – Contract 3D Modeler (July 2020 – April 2021)

  • Modeled, textured, and rendered 3D assets at varying levels of detail for augmented reality and web applications.
  • Performed  retopology on high-fidelity models to optimize polygon counts while preserving intricate details.

Freelance – 3D Generalist (May 2013 – Aug 2016, Apr 2021 – Jan 2022)

  • Created high-quality assets for various clients, including rigged characters, game models, and 3D-printable meshes.
  • Researched and applied different artistic styles and techniques to align with client visions and project needs.

Skills

3D Software: Maya, 3DS Max, Blender

Rigging & Animation: Maya, Blender

Sculpting: Blender, Mudbox, ZBrush

Texturing & Rendering: Substance Painter, Adobe Photoshop

Compositing & Editing: After Effects, Premiere

Awards

Chicago/Midwest Emmy– College Student Public Service (PSAs)/Commercial (2017-2018)

My Socials

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